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Rating:
-
I got Metroid Prime several years back for Christmas. If I may be so blunt, the first level was a turn-off to me. I died over and over again, and sadly, I put the game away on my shelf...
Until several months later, when I whipped it back out and decided it was time to take my strategy to the next level and try and master this game. I made it past the first world, and became engrossed in the game's story and style of gameplay.
The thing that people must understand about this game is that it is challenging beyond imagination. You'll find yourself tearing out your hair at some points, and at other times you'll be fleeing from giant ice beasts that punish you for infiltrating their nest. This game's action has no limits. The first level was so hard to me because I was never used to this type of difficulty in a game; first levels of video games tend to be easy as pie, right? That doesn't happen with Metroid Prime. The game always challenges the player to no end, forcing you to bring out your true amount of skill. That is one of the factors that makes this game an excellent one.
Metroid Prime is a game that acts as a radar; it really shows you how good you are at games. It is not one of those games where you aimlessly and carelessly shoot at enemies to win. Heck no...Metroid Prime is a game based on enemy patterns, timing, and realizing where the foe's weak points are. This game reveals to you your level of skill, like a long and hard test of bravery. And it took me a long time to complete this test. The final boss is one of my favorite in video game history; it took me about eight tries to beat it. And the feeling after I won was one word: exhilarating.
This was the first Metroid game I ever played. It's also the most difficult one I've ever played, aside from the original Metroid. But now I'll get into detail about what makes the game excellent.
I've pretty much covered difficulty. Now the story: Samus Aran has received a distress call from a Space Pirate Frigate; it seems that some specimens have broken loose. And that's all I'm going to say; if you want to hear more in terms of plot, play the game or read the manual.
Graphics: amazing. Every boss is extremely detailed. The environments look very natural. You can see mountains, jungles, snow-covered lands, etc. It's like you're in a virtual game.
Sound effects: Blew me away completely. There is a particular boss I remember that uses a shockwave-type attack with the most distinct sound: it sounds as if static electricity is spreading over a metal surface.
Music: in the main world, there is peaceful music. In boss fights, there is a unique track per boss. Boss music tends to elevate a sense of excitement in the player while playing; imagine fighting a tough boss with fast-paced music. It really raises the adrenaline.
Gameplay: the game is extremely long, with many puzzles and dozens of different creatures to encounter. I love exploring the vast environments in Metroid Prime. Seeing lava serpents (called "Magmoors") pop out all of a sudden is so cool. There are upgrades to collect, enemy data files to add to your log book, and strange artifacts to collect that show the path to the final stage.
My conclusion: one of my favorite games of all time, even better than the Halo series, in my opinion. It takes a serious amount of commitment to face the final boss and win. It takes a lot of commitment to even get to that point. But for beginners, let me tell you this: the first level seems tough and long, but once you complete that part, you will be thrown into an amazing world full of boss fights that make you shout with happiness once you kill them. And who knows...you might unlock something really freaking cool when you beat the game. *HINT HINT*
Rating:
-
I had this game since about it's launch date or so, and when I got it, I was fairly excited. However, I was mainly displeased at how the game was played. It's a very open-ended game so you will find yourself going through a spot on a level, destroying, searching, finding, and back tracking quite a bit. Here is my review for Metriod Prime for the Nintendo Gamecube.
Graphics: 10/10. Definitely the best standout for the game. Unbelievable graphics show how powerful the little Nintendo Gamecube really is. It's quite easy to compare these graphics to a Graphical King like Halo. Hell, when you walk over some things in this game your mask will get foggy. That is pretty cool. The enviroments look great and so do the critters. Samus' suit is very shiny too. :]
Sound: 9/10. Very well done sound. The music is great, the different baddies you shoot at make unique sounds, the bosses do as well, the water sounds good, everything sounds good. It really adds to the experience with the game.
Control: 9/10. The control for many may be extremely frustrating and confusing, but really it's not all that bad. There are quite a few different controls but it's nothing to get bent out of shape about and get so depressed you want to hang yourself in the bathroom, no, but they are somewhat hard to get used to, I guess. But after you play for about a half an hour you will get the feeling.
Fun: 7/10. This is where the game just sinks for me. The game is great in everything else except the fun. It's fun until you get to a hard part and you have absolutely no idea what to do so you need to backtrack and whatnot just to pass a little part of a level. Another flaw is no multiplayer; which definitely should have been added in this game because it could have been a great party game; even if there would be no online play. So basically, this is a single player game that is about 50% exploration, 20% boredom, and 30% action. This game I found to be very hard, so if you want to succeed in Metroid Prime, you had better get a strategy guide. Good luck.
7.9/10
Rating:
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Metroid. Nintendo's greatest video game franchise. It has spawned one of the few games that can actually compete with Halo. That game is of course Metroid Prime. This game is one of the most beautiful and exciting games I have ever played. You start off flying in your ship towards a space pirate frigate. Your ship stops in front of it. You emerge and jump on to the frigate. You have received a destress signal and you are investigating the matter. You are Samus Aran: Bounty Hunter. After you have investigated the amazingly detailed space pirate frigate you get back into your ship after you have just set off a self-destruct mechanism and encountered Meta-Ridley. Ridley is a dragon like creature you defeated in Metroid and now he's back in his new Meta form. Meta Ridley is flying towards the planet and you set off on his trail. You then have lost him. Now you are entering the atmosphere of Tallon IV(4). This is the planet you will now spend the rest of the game on now. This planet's detail is just to great for words. You will soon find yourself tangled up in the mystery of the Chozo, the race of birdlike creatures that raised Samus. You will encounter space pirate, find out about an asteroid that hit the planet, the mystery of phazon, and the Worm. The gameplay is fun and addicting. The story is also deeply involved. In order for the story to be deeply involving though, you must scan things, using your scan visor. When you scan things with your visor you might get info regarding: Physical features of the area, Space Pirate logs, Chozo lore, and a whole mess of other info. Occasionally though, scanning can get a bit reppitive. Say you are scanning around for a space pirate log. Well, in order to do that you must scan many items. You have to wait for each scan to load which takes up some time. This is only a minor setback though. The controls are quite simplistic from my point of view. The challenge is amazing. It took me a full 15 hours to get through this game for the first time. That is quite a long game for a gamer at my status. I don't like to reccomend games for certain age groups, but by how seasoned at gaming they truly are. So if you don't like games that are challenging, read my review no further. Still here? Good. Because this game is just to good anyway. When i first got this game, I couldn't get very far into the game. I stoped playing it for a while. I played other games and became closer and closer to that gameing elite I am today. Note: This was about 3 years ago. I then decided it was time to attemt Prime again. I atempted and succeeded. Thus I say you should be a seasoned gamer in order to succeed in this game, without a strategy guide. I have now beat this game multiple times. Overall I give this game a 9.8 out of 10. It lost the 0.2 due to the amount of potential Metroid has, but just doesn't use it. I still love this game though. Astalavesta.
Rating:
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Decent game but too bad it didn't sell anywhere near like the Halo franchise. With decent games like this you wonder why Nintendo went down.
Rating:
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I would like to start on this note: This game is not PERFECT so don't believe anyone who says it's the "Best game ever made". Don't get me wrong. I love this game. But it has only a few flaws that really bring it down. Here's the scoop. Metroid Prime for the Nintendo Gamecube was one of the first I ever got. I had read the reviews, seen the TV spot etc. So I knew that it would have to be one of my first. The game starts off nicely. I have to say I got chills the first time I saw Samus leap from her ship and onto the edge of the Pirate freight.
Graphics - 10/10
The graphics are utterly beautiful. There's every detail you could ask for from the drops of rain on your visor to the splash of a flying Space Pirate crashing into the water. Not a single flaw with these.
Music - 9/10
The music is wonderful. The music sets almost half of the atmosphere. Like when you walk into a room and the music begins to flow into a low and constant note. This means that there are Space Pirates in the room. But they could be anywhere. They could be cloaked. They could be waiting for you to pass before they drop down from the ceiling. And then your heart beat begins to get faster. And then CLANG! the sound of Metal feet hitting the ground and vicious roars coming from every direction. Freeze that image. What got your heart going? The music. They have done an excellent job with the music. The only thing keeping it from a 10/10 is the fact that it can get particularly repetitive if a battle goes on too long or it can be annoying if the music becomes without and rhythm or beat and just becomes random sounds. That's the only music issue.
Controls - 6/10
The controls can get frustrating at times. You will probably often confuse the Morph Ball button with the missile one and waste a lot of missiles. And sometimes you might mix up the jump button with the fire button. This is bad in a scenario like this: You are up on top of a hard climb. You are almost at the top to get your prized Wavebuster. You take a step forward, and hit the fire button by mistake. Meaning that you plunge all the way down to the bottom of the climb, and you have to start over. Finally, the beam and visor system requires you to change by pressing one of the directionaly arrows either on the c-pad of the d-pad. Sometimes you don't have time to look down and see which direction you need to press. Say you run into a Wave Pirate (a space pirate that can only be injured by Wave Beam.) and you need to change your beam. But he's coming at you fast. so you press a direction on the c-pad... and change to ice beam. D'OH! He hit you and you get a lot of damage. The controls can be a major issue in this game.
Enemies - 10/10
Clever and well thought up. Even some old enemies return with a whole new look, Including Zoomers and Llielas! In the enemies department, you will not be disappointed.
Difficulty - 4/10
Ah yes. The difficulty. I guess no one can deny that this game is almost IMPOSSIBLY difficult. Situations can be excruiating and sometimes may take hours at a time to figure out. And sometimes you learn later that you could have done it another, less complicated way. For example: You may have to cross a lake of lava. You can't jump over it. There are no platforms to land on and save you. The only thing you can think of is to wade across the painfully damaging lava and jump to the other side. When you reach the other side you look up and realize you could have avoided taking all that damage. There was a stalactite hanging from the ceiling that you could have shot with a missile and created a platform. It can really tick you off. The Bosses evolve from hard to nigh impossible. The hardest, not being the last boss but the Elite Pirate, took my 3 excruciating tries to beat, each try taking at least 1 hour. Finding items can be a pain too. Energy tanks and missile expansions are the biggest kick in the ass. The fact is, without a strategy guide, you probably won't find many.
To wrap it up, it is a recommended game for someone looking for a serious challenge. I would not, however, recommend buying this for someone under the age of 13. Not for violence reasons but because it's just so dammed difficult!
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